
Raster ported Quake to Nintendo 64 and the game fizzled out quickly for obvious reasons, namely the fact that PC owners had already seen the product two years before it ever hit home-consoles and late ports just don't cut the mustard. According to the game's producer Marty Stratton, a clear set of goals were established quickly into the creation process of the title: first, Quake II N64 had to be original. The Game Quake II N64 is developed by Raster Productions, the same software house that brought Doom and Quake home to Nintendo 64.

4MB Expansion Pak support for enhanced visuals.Classic Quake II arsenal includes 11 weapons.Unlike Midway's "port" of Quake to the console, however, Quake II N64 is largely a fresh, new game though it's based in the Quake universe, Nintendo 64 owners get a whole slew of exclusive levels specifically designed with the platform in mind, Expansion Pak support for boosted framerates and added visual effects, a very strong sense of speed comparable to the PC original and, probably most important of all, a top-notch multiplayer mode. Now, Quake II has arrived for Nintendo 64 - a long, long time after the PC original.
